

but rather as a theoretical maximum that could be achieved after a dedicated investment (Slots, Augments, Refinements, you know the drill) to enhance the Swinging Power.Īnd that's something useful for the City of Titans "physics devs" to know, since it represents a suggested plausible upper limit boundary of performance that the Swinging Power ought to be capable of producing. In other words, we wouldn't be looking at such a level of performance as being the baseline (minimum) with no investment by the Player. because I would assume that such a high performance level would only be possible with a considered investment of Augments and Refinements. that EVERY City of Titans character can routinely survive pulling 45g almost indefinitely.

If for some reason they would be able to apply a whip effect to this acceleration they could reach even higher speeds.Actually Lothic, I would argue against that interpretation. So would this finally be their top speed? Well, simply said. Lets take the intro of episode 8 where Eren goes straight up, and whips himself down to the neck of a titan in roughly 0.2 seconds, over a distance of the story of 1 house which is 10 feet (3.0 m) which would already sum up at 15m/s which is already 5 times higher then the average given speed! Oh no, even by far from, the speeds differ greatly, and are considerably higher when moving downwards. So with a running start, slightly moving upwards.Įren can go about as fast as a bike. It takes Eren ~1.5 seconds to run the distance (2.667 m/s) after which it takes him ~5.5 seconds to get behind it (3.636 m/s) Roughly ~20 meters, after a ~4 meter sprint. Using the image below as reference we can see that the distance at which he As some of these scenario'sĭuring Episode 5 while Eren fights the colossal titan (3:13), he runs along the arm, attaches the hooks, and accelerates towards the giant. As I am assuming this is to the amount of boost given by the user I will be working with a few different scenarios, and using rough estimates based on those scenes. After looking through several of the episodes, looking at the initial take offs from both a stand still position and running position I have determined that the speed for take off fluctuates allot.
